myEXP is an ongoing series of my thoughts and reflections on various games: responses to games rather than reviews.

myEXP: Infamous

A couple of weeks ago I finished Infamous, a game which had long lingered on the periphery of my awareness. I knew it was kind of like Grand Theft Auto ("in some way") and had something to do with superpowers ("or something"), but I never really clocked exactly what it was.

» Full article: myEXP: Infamous

myEXP: Dear Esther

I recently finished Dear Esther by thechineseroom after much deliberation and critical analysis (read: watching the first five minutes of a Youtube "Let's Play" and instantly signing on to Steam to buy it) and, over the course of about an hour and a half, finished it. And, since the narrator of the game saw fit to share his experience in a letter to his dear Esther, I thought it'd be good to share my own experience of this indie title.

» Full article: myEXP: Dear Esther

myEXP: Bioshock Infinite

In a way in keeping with the game's nod to quantum mechanics, I'd like to propose the following principle that riffs off of the holographic universe principle:

Booker's Law: Everything you could ever want to know about Bioshock: Infinite can be found or inferred in the way Booker DeWitt hits elevator buttons.

» Full article: myEXP: Bioshock Infinite

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